#include "power_pickup.h"

CPowerPickup::CPowerPickup(float fX, float fY, float fZ) :
    CPickup(fX, fY, fZ, "textures/pickups/power_pickup.png", "power_pickup", 
        ENT_PICKUP_POWER)
{
    CPowerBuff *pPowerBuff(new CPowerBuff());
    addBuff(pPowerBuff);
}